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Advanced [show]


Gomory Preston, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. He keeps his red hair in a flapper bob. His eyes, though not visible through his cowl, are amber.

Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a mountains tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Hedonist, Antagonistic. Bonds: Nature, Criminal record. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Gomory Preston, Male Human Rogue 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)10 (+0) 17 (+3)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 160 gp.


Social Check DCs


Tod Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple white robe with brown stripes complete with hood. He carries with him a set of scythes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tod took refuge in the large cave and found the beat up scythe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Tod Copperkettle, Male Halfling Monk 14
Small (2'10") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 60 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Deception +5, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 4000 gp. Alexandrite (500 gp). Malachite (8 gp). Bloodstone (60 gp). Sard (60 gp). Deep green spinel (140 gp). Lapis lazuli (8 gp). Tourmaline (140 gp). Zircon (60 gp). Fiery yellow corundum (900 gp). Emerald (900 gp). Lapis lazuli (8 gp). Azurite (8 gp). White opal (900 gp). Jade (140 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears a broad hat to hide his balding. His eyes are hazel and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: Born in the south to a Blacksmith, Beast learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has achieved small success as a Blacksmith.

Motivation: Sabotage a competitor; and to be a tailor again

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Beast Moon, Male Tabaxi Barbarian 10
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 51 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)16 (+3) 10 (+0)19 (+4)
Skills Performance +8
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Terran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: A pair of silk slippers encrusted with tiny pearls. (100 gp). Sapphire pendant on gold chain (800 gp). A necklace of small pink pearls (5000 gp). Jeweled gold crown (4000 gp).


Social Check DCs


Drogo Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely brown suit with violet socks and a vest with buckled shoes. His chestnut hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: He's in love; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Emotional. Bonds: Family, Adventurer, Has a crush. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Cumberbatch, Male Human Paladin 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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