Trey Lancaster, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a grey shirt with thin green vertical stripes and brown pants. His black hair is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Justice. Bonds: Attractive, Has a crush, Slave, Poor. Occupation: Banker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
Rael Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He has black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Fortune-teller.
Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world
Ideals: Artistic, Impeccable. Flaws: Disease. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Azurite (12 gp). Golden yellow topaz (300 gp). Jade (60 gp).
Glim Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a black cloak and cross-gartered green stockings. His black hair is smooth and relatively long. His green eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of a Crown-heir, who enjoyed hunting, Glim was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage
Flaws: Shy. Bonds: Poor, Slave, Nature. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 49 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 18 (+4) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item.
Stannor Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Server for hire.
Motivation: He wants revenge against drow; and someone believes him a fraud
Flaws: Disease, Insane. Bonds: Attractive, Job, Enemies. Occupation: Server
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 300 gp. A roughly beaten golden orb (40 gp).
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