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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Travok Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" northern man, he wears brown painted combat armor at almost all times. His hair is always cut to a buzz. His green eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and to prove his worth to the world

Ideals: Justice. Flaws: Impulsive, PTSD. Bonds: Rich. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Travok Fallack, Male Dwarf Monk 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 12 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. Amber (130 gp).


Social Check DCs


Warryn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Slave Trader. His brown hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east. His childhood dream was to be a Layabout, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and balancing his hectic life and new slave trader responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Warryn Ironhide, Male Gnome Ranger 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Undercommon, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp.


Social Check DCs


Shivering On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red fur is still thick. His skin is flawless and his green eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a ruthless business man, a trait he acquired from his father.

History: A powerful slaver made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the north; and he wants to meet his childhood hero

Ideals: Artistic, Entrepeneur. Bonds: Adventurer, Attractive, Mentor. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Shivering On the Water, Male Tabaxi Paladin 7
Medium (6'9") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Deception +6, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dadalan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to cover his moderate length bronze crest. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Dadalan embodies much of what other species detest in the Dragonborns. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He has never given up on his poetry dream.

Motivation: To find somewhere to settle down; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Slave. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Dadalan Lhamboldennish, Male Dragonborn Rogue 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs

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