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NPC Generator

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Advanced [show]


Patrin Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He wears a faded coat and loose pants complete with top hat, and his gloved hand is found clutching a ceremonial dagger. His blue crest is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.

History: The child of eastern immigrants he idolized his mother. He worked as a nervous Mercenary and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Patrin Skaarzborroosh, Male Dragonborn Monk 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills History +5, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 120 gp. Solid gold idol (200 gp).


Social Check DCs


Orsik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and usually wears his pastel robe and has his morningstar always slung over his shoulder. His brown hair is lengthy. He has a dull look in his gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.

History: Orsik hails from a village terrorized by goblins. From there he went from mercenary job to mercenary job. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and a deep hatred of goblins

Ideals: Philantrophist, Impeccable. Bonds: Adventurer, Enemies, Nature. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Orsik Graybeard, Male Dwarf Druid 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)9 (-1) 11 (+0)9 (-1)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 230 gp. 1 Silk rope.


Social Check DCs


Nelkin Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy pastel suit. He wears his silver hair up in a very large beehive style do. His eyes are green.

Personality: Eccentric and domineering, Nelkin will drive conversation. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. Nelkin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Criminal record, Rich, Adventurer. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Nelkin Wiseacre, Male Halfling Commoner 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 17 (+3)18 (+4)
Skills Perception +6, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Trag Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears skinny pants and wears a brown and grey robe with the hood down. He has no hair. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Trag Kenley, Male Half-Orc Rogue 11
Medium (5'2") Half-Orc, Lawful Good (CR 11)
Armor Class 12
Hit Points 43 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Nature +4, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2800 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (2700 gp). Gold music box (2000 gp). 1 Minor magic item.


Social Check DCs

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