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NPC Generator

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Advanced [show]


Mantus Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His white hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Mentor. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Mantus Ideal, Male Tiefling Commoner 6
Medium (6'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 39 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 700 gp.


Social Check DCs


Balam Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blue hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Balam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Balam lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Unemployed, but he got bored and became a Assassin. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Further expansion of business; and money/treasure

Ideals: Extrovert. Bonds: Family, Job, Has a crush, Rich. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Balam Blessing, Male Tiefling Bard 4
Medium (6'2") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic, Giant, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 45000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thomas Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His chestnut hair is braided into rings. He has violet eyes and a black hat with a white feather.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Depressed, Racist. Bonds: Poor, Family, Job. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Simmons, Male Half-Elf Adept 8
Medium (4'11") Half-Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 500 gp. Red garnet (160 gp). Azurite (5 gp).


Social Check DCs


Barendd Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair is golden and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.

History: Barendd was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Sensitive, Selfish. Bonds: Attractive, Religious. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Barendd Holderhek, Male Dwarf Wizard 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 61 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2000 gp. Golden yellow topaz (1600 gp). Blue quartz (6 gp). Alexandrite (1600 gp). Blue sapphire (500 gp). Deep blue spinel (1600 gp). Blue star sapphire (500 gp). Silver pearl (160 gp).


Social Check DCs

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