Mehen Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears just a brown suit. He wears a top hat to cover his moderate length red crest. He wears crescent spectacles with a black brim.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Born in the north his family was never financially stable. In his 13th year, his parents were killed by a dire rats raid, leaving Mehen alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 13 years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Greedy. Bonds: Enemies, Poor, Job. Occupation: Ruler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 13000 sp.
Ivellios Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. He keeps his long auburn hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ivellios liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world
Ideals: Impeccable, Logical, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2
Possessions: 1000 sp. Chrysoberyl (60 gp). Banded agate (12 gp). Chrysoprase (50 gp). 1 Minor magic item.
Shifting Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He wears his yellow fur down. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Shifting embodies much of what other species detest in the Tabaxis. He is lazy and tries to find solutions quickly.
History: A powerful slaver made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Bather, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter
Flaws: Ugly, Antagonistic, Lazy. Bonds: Mentor, Family. Occupation: Bather
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Trail In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown armored body suit, with a simple black line shooting up and back down. He has a penchant for wearing a ring with an oversized opal on his left hand. He has wavy lavender fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trail hails from a village terrorized by goblins. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He wants revenge against goblins; and he's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 77 (10d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 3000 sp. A roughly beaten golden orb (100 gp). Silver chalice with lapis lazuli gems (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver ewer (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

