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NPC Generator

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Advanced [show]


Az-Bror Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is frequently practicing swordplay.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and to clean up the streets

Bonds: Enemies, Military, Religious, Adventurer, Guardian. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Az-Bror Churchill, Male Half-Orc Ranger 10
Medium (5'3") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: Banded agate (13 gp). Alexandrite (500 gp). Black star sapphire (800 gp). Lapis lazuli (13 gp). Black pearl (500 gp).


Social Check DCs


Foxilon Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is blonde and curly. His eyes are gray and catlike.

Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Foxilon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west. His father was a soldier and died while he was still young. Foxilon was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Disease, Depressed. Bonds: Military, Immigrant, Adventurer. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

Foxilon Tosscobble, Male Halfling Warlock 12
Small (3'3") Halfling, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 67 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 19 (+4)16 (+3)
Skills Nature +5, Perception +8
Senses Passive Perception 18
Languages Common, Halfling, Goblin
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 1000 gp. Black pearl (400 gp). Amethyst (60 gp). Freshwater pearl (11 gp). Blue star sapphire (600 gp). Alexandrite (400 gp). Peridot (50 gp). Violet garnet (400 gp). Lapis lazuli (11 gp). Fiery yellow corundum (600 gp). Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a grey and violet robe with the hood down. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Burgell grew up listening to his father's many stories. Through the years after Burgell was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Burgell's father didn't care for him much, and the feeling was mutual. Recently the stress of being a Marshal has made it difficult for him to sleep.

Motivation: Further expansion of business.

Flaws: Insomniac, Insane, Antagonistic. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Burgell Folkor, Male Gnome Druid 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 19 (+4)12 (+1) 18 (+4)15 (+2)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 170 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Orryn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of death on his torso. He has moderate length red hair. His eyes are a pleasant green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He uses money and sex appeal to get what he needs; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Gifted. Bonds: Rich, Job, Attractive. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Orryn Ironhide, Male Gnome Rogue 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Hematite (15 gp). Jasper (30 gp). Alexandrite (600 gp). Jade (60 gp).


Social Check DCs

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