Anselm Compton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His auburn hair is greasy and uncared for. His eyes are hazel and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting, Joker, Pacifist, Artistic. Flaws: Ugly. Occupation: Banker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 44 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 28000 cp. 1 Minor magic item.
Felgrat Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a simple black robe with white stripes complete with hood, he is not a threatening figure. He has a very tight haircut. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Felgrat was raised in a hard working conservative environment. A gifted student he started as a Seamstress, but he got bored and became a Tailor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world; and to be a seamstress again
Ideals: Philantrophist, Logical. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Tailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 67 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 7000 sp.
Aerdeth Berevan, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing colorful clothing, dressed as a Slave Trader. He is tall, broad shouldered and powerfully built. His black hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Aerdeth studied abroad. After coming to the age of reason, Aerdeth took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his dancing dream.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a banker again
Ideals: Joker, Gifted, Artistic. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Slave Trader
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Ignan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Jeweled anklet (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).
Osco Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his blonde hair down. His green unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: To unite with his sister.
Flaws: Disease, Addict. Bonds: Attractive, In love, Family. Occupation: Locksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 7000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
