Nordak Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and wears a well pressed and immaculate suit (or dress). His right leg appears badly burned and disfigured. His deerstalker hat is riddled with cuts and holes. He wears an eyepatch.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Nordak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 101 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 100 pp. Black pearl (800 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item.
Thamuz Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple brown robe with blue stripes complete with hood. He has a moderate pudge and is not very fit. His black hair is smooth and relatively long. His eyes are gold.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Thamuz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the south to a Mortician, Thamuz learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: Tiefling compassion; and expand his business
Ideals: Joker. Flaws: Racist. Bonds: Military, Job, Adventurer. Occupation: Mortician
Voice: Posh accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 700 gp. Violet garnet (1600 gp). Iolite (20 gp).
Valafar Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears red cloth garments or leather armor. His purple hair is greasy and uncared for. His thin eyebrows rest above his beady gold eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.
History: He was born in a small mountains village. Valafar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels threatened by others.
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Guardian, Nature. Occupation: Unemployed
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
Possessions: 300 gp.
Dadalan Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears grey leather gloves, a grey jacket, and tight pants. He has styled his copper crest well, parting it to the left. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions.
Ideals: Athletic, Impeccable, Optimist. Bonds: Religious. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 200 sp.
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