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NPC Generator

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Advanced [show]


Nelkin Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a pastel coat over a black low-cut shirt, and a top hat upon his head. He has a long white beard with little hanging trinkets. His eyes are likewise brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Crown-heir, Nelkin learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Passionate, Opinionated. Bonds: Job, Immigrant, Rich. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Nelkin Brightmoon, Male Halfling Aristocrat 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 8 (-1)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. Aquamarine (1600 gp). Tourmaline (40 gp). Freshwater pearl (9 gp). Tourmaline (40 gp).


Social Check DCs


Dain Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a pastel collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Dain was raised in a hard working conservative environment. He moved out north to avoid the crime he committed. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and expand his business

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Dain Rubyeye, Male Dwarf Fighter 10
Medium (4'4") Dwarf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 86 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 18 (+4)17 (+3)
Skills Investigation +6, Religion +6
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1200 gp. A necklace of small pink pearls (5000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Carter uniform. His hair is blonde and very short. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern.

Ideals: Opinionated, Logical, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Mindartis Netyoive, Male Elf Paladin 13
Medium (4'9") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 78 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)10 (+0) 9 (-1)16 (+3)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Obsidian (9 gp). Golden yellow topaz (1300 gp). Jasper (50 gp). Golden yellow topaz (1300 gp). Banded agate (9 gp). 1 Minor magic item.


Social Check DCs


Dadalan Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Guard uniform. He carries with him a set of quarterstaffs on his belt, each one with a ruby on the hilt. His crest is copper and curly. He has several tiny ruby earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: To be a Knight again; and he is greedy

Ideals: Fighting, Philantrophist, Persistence. Bonds: Job, Rich. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Dadalan Sumnarghthrysh, Male Dragonborn Barbarian 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)12 (+1) 8 (-1)12 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs

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