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NPC Generator

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Advanced [show]


Veit Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black tunic with red highlights, and long white pants that bunch up around his shoes. His chestnut hair is lengthy and is close to two feet long. He has gray eyes and a black hat with a red feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Veit took refuge in the ruined castle and found the beat up shield and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with his absent father

Flaws: Antagonistic, Selfish. Bonds: Nature, Family, Criminal record. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Veit Daerdahk, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 160 gp.


Social Check DCs


Halimath Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is heavily combed to the right. He has brown eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.

History: He was born in the north. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Justice, Athletic. Flaws: Fearful. Bonds: Attractive, Immigrant, Adventurer. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Halimath Ostoroth, Male Elf Aristocrat 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Oriax Joy, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a deerstalker hat to cover his moderate length dark red hair. He wears round tiny glasses practically rammed into his face.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hasn't been sleeping well lately.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Enemies, Criminal record. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Oriax Joy, Male Tiefling Cleric 18
Medium (5'0") Tiefling, Neutral Evil (CR 18)
Armor Class 11
Hit Points 173 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)14 (+2) 8 (-1)19 (+4)
Skills Animal Handling +5, Persuasion +10
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 900 pp. Fiery yellow corundum (1000 gp). Violet garnet (1300 gp). Alexandrite (1300 gp). Tiger eye turquoise (14 gp). Azurite (14 gp). Blue sapphire (1000 gp). Eye agate (14 gp). Bloodstone (70 gp). Violet garnet (1300 gp). Freshwater pearl (14 gp). Black pearl (1300 gp). Jacinth (3000 gp). White opal (1000 gp). Malachite (14 gp). Malachite (14 gp). Moonstone (70 gp). Golden yellow topaz (1300 gp). Red-brown spinel (150 gp). Eye agate (14 gp). Emerald (1000 gp). Red garnet (150 gp). 1 Medium magic item.


Social Check DCs


Greethen Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a rose on it. His crest is gold and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.

Motivation: He is compelled to act according to his religious beliefs; and he is a bit of a kleptomaniac

Flaws: Sensitive, Disease. Bonds: Attractive, Criminal record, Religious. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Greethen Xephyrbahnor, Male Dragonborn Expert 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 61 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 180 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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