Nelkin Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His chestnut hair is heavily combed to the left. His half smiles and green eyes are beguiling and draw you in.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a necromancer, Nelkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Baker
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 19 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Dwarven, Gnoll, Infernal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.
Andram Skill, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'10", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is heavily combed to the left. His face is covered beneath a completely black helmet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Andram grew up listening to his father's many stories. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Gifted, Logical. Bonds: Adventurer, Immigrant. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 61 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40 pp. Amber (80 gp). Eye agate (15 gp). Silver pearl (80 gp). Deep green spinel (80 gp). 1 Minor magic item.
Pog Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is long and silver with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Pog embodies much of what other species detest in the Gnomes. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich northern family. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his poetry dream.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Rich, Nature. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 8)
Armor Class 15
Hit Points 38 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 900 gp. Freshwater pearl (6 gp). Deep blue spinel (600 gp). Iolite (70 gp). Black star sapphire (1500 gp). Amethyst (80 gp). Alexandrite (600 gp).
Kite Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His lavender fur is unkempt and raggedy. His eyes are likewise yellow.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Kite was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Kite abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Flaws: Ugly, Racist. Bonds: Immigrant, Poor, Adventurer. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 58 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 2600 gp. Bloodstone (70 gp). Zircon (70 gp). Deep green spinel (50 gp). Alexandrite (400 gp). Brown-green garnet (50 gp). Blue star sapphire (1300 gp). 1 Minor magic item.
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