Nicor Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Cartwright does, he is not a threatening figure. He keeps his brown hair in a flapper bob. He has several tiny aquamarine earrings on each ear.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Cartwright.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult.
Ideals: Disciplined, Joker, Gifted. Bonds: Job, Rich. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 67 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Giant, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 500 gp. Sardonyx (30 gp). Amber (130 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item.
Delebean Reese, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a fancy brown suit. His whole body is exceptionally muscular. His chestnut hair is cut short. This green eyed easterner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a slaver, Delebean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Delebean was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Delebean's father didn't care for him much, and the feeling was mutual. He struck the Servant job and began his own company from there.
Motivation: Sabotage a competitor; and balancing his hectic life and new servant responsibilities is difficult
Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant, Mentor, Job. Occupation: Servant
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Peridot (70 gp). Peridot (70 gp). Malachite (10 gp). 1 Minor magic item.
Yurk Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He typically wears white cloth garments or leather armor. His head has been shaved. His eyes are blue and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Yurk does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Yurk was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Shy, Depressed. Bonds: Military, Immigrant. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 47 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1100 gp. Rock crystal (70 gp). Deep blue spinel (1400 gp). Blue quartz (16 gp). Lapis lazuli (16 gp). Star ruby (1300 gp). Emerald (1300 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item.
Charles Van Es, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Architect. His moppish black hair is in a traditional bowl cut. His green eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: The child of a Blacksmith, who enjoyed hunting, Charles was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: In love, Nature, Job. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp. Amber (40 gp).
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