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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dabbledob Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this eastern man wears a well pressed and immaculate suit (or dress). His long red hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east his family was never financially stable. He was taken from his home at a very young age. After a long history of fighting, Dabbledob and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Poor, Slave. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Dabbledob Boondiggles, Male Gnome Aristocrat 7
Small (3'4") Gnome, Neutral Good (CR 7)
Armor Class 10
Hit Points 67 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)16 (+3) 14 (+2)14 (+2)
Skills History +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Goblin, Druidic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 80 pp.


Social Check DCs


Ozyman Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He has wavy brown hair. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Ozyman studied abroad. Like his mother and his sister before him, after school he went straight into learning to become a Fisher. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Attractive, Job. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Ozyman Fatrabbit, Male Halfling Commoner 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Red spinel (70 gp). Star rose quartz (70 gp). Red garnet (70 gp). Black pearl (300 gp). 1 Minor magic item.


Social Check DCs


Gerard Norton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His silver hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Fletcher business at a young age. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He is unsatisfied with his job; and to reunite with his old friends

Ideals: Athletic, Gifted. Bonds: Job, Adventurer. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Norton, Male Human Rogue 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)9 (-1) 10 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Purson Belief, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. He has styled his dark red hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He now owns his own business.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new fletcher responsibilities is difficult

Flaws: Antagonistic, Depressed. Bonds: In love, Immigrant, Job. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Purson Belief, Male Tiefling Fighter 2
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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