Mantus Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green collared shirt and pastel pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He carries with him a set of nunchakus on his belt, each one with a topaz on the hilt. His white hair is unkempt and raggedy. He has a dull look in his white eyes.
Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Mantus was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 sp.
Nirgel Patience, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of magic around his neck, and a monstrous two handed axe on his belt. He is muscular with a powerful set of arms. He keeps his purple hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He works hard and plays hard.
History: Nirgel hails from a village terrorized by goblins. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nirgel took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He used his abilities to trick people and travel the world for free.
Motivation: He wants revenge against goblins; and he has comitted a past crime that haunts him to this day
Ideals: Fighting. Flaws: Hedonist. Bonds: Criminal record, Enemies, Nature. Occupation: Priest
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 40 pp. 3 Tanglefoot bags.
Warryn Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and carries longbows. His brown hair, when down, is lengthy. His violet unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.
History: Warryn was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Disease, Lazy. Bonds: Job, Poor, Adventurer. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 100 gp. 1 Backpack. 1 Masterwork Musical instrument. 1 Average lock.
Torinn Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man dresses in yellow turtlenecks beneath a green coat with pastel slacks. His clothes are grease stained in places. His crest is rusty and curly. He wears large thick round spectacles.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is obsessed with his god.
History: Born to a Body Guard, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He left for the east, certain he would find work there.
Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Immigrant, Religious. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
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