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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Heward Alby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. His eyes are hazel and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Heward studied abroad. He has had some formal painting training, and achieved minor success. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: He's attracted to the PC; and he is unsatisfied with his job

Ideals: Artistic, Logical, Gifted. Bonds: Job, Has a crush. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Heward Alby, Male Human Warlock 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)18 (+4) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 100 sp.


Social Check DCs


Chay Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. His white hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his father.

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Chay Shadowquick, Male Halfling Monk 11
Small (3'1") Halfling, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 81 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +5, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2800 gp. Chrysoprase (70 gp). Blue star sapphire (1100 gp). Deep blue spinel (700 gp). Moonstone (70 gp). Malachite (12 gp).


Social Check DCs


Patrick Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. He wears his blonde hair up. He has gray eyes and a red hat with a brown feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Revenge; and he wants nothing more than to rejoin the army

Ideals: Athletic, Joker. Bonds: Attractive, Military, Mentor. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Patrick Cromwell, Male Human Expert 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Carrie Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He carries a battered trident and tarnished dagger as well. His red hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Carrie reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Carrie Smith, Male Half-Elf Commoner 6
Medium (5'4") Half-Elf, True Neutral (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Athletics +5, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Orc, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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