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NPC Generator

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Advanced [show]


Borun Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Shoemaker. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a skull on it. He is bald on top and has large white tufts of hair around his ears. He has several tiny jet earrings on each ear.

Personality: He dislikes all the random violence that takes place in the north. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. He now owns his own business.

Motivation: To be a Jeweler again.

Ideals: Pacifist, Justice. Flaws: Ugly. Bonds: Job, Rich. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Borun Tosscobble, Male Halfling Druid 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. Fiery yellow corundum (1200 gp). Blue quartz (13 gp). Coral (40 gp). Eye agate (13 gp).


Social Check DCs


Kriv Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He keeps his rusty crest in a flapper bob. His red eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a criminal king-pin and mafia family Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Mundane, Ugly. Bonds: Family, Criminal record, Job. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Kriv Hshhsstoroth, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 700 sp. Large well-done wool tapestry (200 gp).


Social Check DCs


Great Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his orange fur in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Religious, Nature. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Great Mirror, Male Tabaxi Bard 3
Medium (5'4") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Religion +4, Stealth +6
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1400 sp.


Social Check DCs


Tomi Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. He has wavy white hair. He has a dull look in his brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Scribe in town.

History: Born to a Brewer, his mother struggled to pay the bills. He worked as a nervous Scribe and found it very stressful. After a long history of fighting, Tomi and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Job, Poor. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Tomi Stoutman, Male Halfling Rogue 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 20 gp.


Social Check DCs

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