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Two Llamas Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a blue shirt with thin black vertical stripes and tan pants. He is muscular with a powerful set of arms. He has styled his red fur well, parting it to the right. His eyes are yellow.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small plains village. He made a point of taking high paying jobs and getting most of it up front. During his travels, Two Llamas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Two Llamas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Two Llamas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Professionalism. Flaws: Disease, Insane. Bonds: Adventurer, Nature. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Two Llamas Mirror, Male Tabaxi Cleric 12
Medium (5'6") Tabaxi, Lawful Evil (CR 12)
Armor Class 15
Hit Points 92 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 16 (+3)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +3, Persuasion +7
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. Black pearl (200 gp). Jasper (40 gp). Aquamarine (200 gp). Tourmaline (90 gp). Golden yellow topaz (200 gp). Deep green spinel (90 gp). Red spinel (90 gp). Citrine (40 gp). 1 Minor magic item.


Social Check DCs


Theren Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A 5'0" southern man, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. His white hair is singed and shortened. His blue eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theren Ariessus, Male Elf Warrior 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)12 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Silver comb with moonstones (100 gp). A roughly beaten golden orb (100 gp).


Social Check DCs


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his gray fur in a pixie cut. His copper eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in a small plains village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: He's attracted to the PC; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Disciplined. Bonds: Rich, Nature, Job, Has a crush. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Spring In the Wind, Male Tabaxi Fighter 7
Medium (5'10") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is purple and very short. He has a dull look in his black eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a pair of adventurers, Ahrim grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Barber soon after.

Motivation: Someone believes him a fraud.

Bonds: Adventurer, Job, Enemies, Family. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Ahrim Gluttony, Male Tiefling Wizard 9
Medium (6'6") Tiefling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 47 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 12 (+1)17 (+3)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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