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NPC Generator

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Advanced [show]


Nimble In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of crossbows on his belt, each one with a opal on the hilt. He wears a deerstalker hat to cover his moderate length yellow fur. His eyes are copper.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He works hard and plays hard.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Logical. Flaws: Hedonist, Insane. Bonds: Attractive. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Nimble In the Morning, Male Tabaxi Fighter 10
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 300 pp. Large well-done wool tapestry (300 gp). Solid gold idol (700 gp). Old masterpiece painting (1500 gp). Silver chalice with lapis lazuli gems (80 gp).


Social Check DCs


Galinndan Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his red hair in a flapper bob. His eyes are hazel and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. Flattery will make him almost putty in your hands.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Selfish. Bonds: Military, Adventurer. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Galinndan Yaeldrin, Male Half-Elf Monk 2
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Mehen Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black coat over a blue low-cut shirt, and a feathered hat upon his head. He has done his best to style his copper crest to look like a famous performer. His gold unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west to a Servant, Mehen learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He struck the Servant job and began his own company from there.

Motivation: Wants to open a new tavern; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Guardian, Job. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Mehen Mystan, Male Dragonborn Fighter 9
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Deception +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +5

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His auburn hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are hazel.

Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thradal took refuge in the old dungeon and found the beat up hammer and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Justice, Entrepeneur. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Thradal Glanhig, Male Dwarf Rogue 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 16 (+3)7 (-2)
Skills Nature +2, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 360 gp. Red-brown spinel (110 gp).


Social Check DCs

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