Fivin Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his shortbow always slung over his shoulder. He has a moderate pudge and is not very fit. His brown hair is long and unkept. His brown eyes peer out from beneath his small grey hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Performer job and began his own company from there.
Motivation: His religion dominates his actions.
Flaws: Ugly. Bonds: Job, Adventurer, Religious, Rich. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 60 gp. Smoky quartz (80 gp). Obsidian (9 gp). 1 Masterwork Common Ranged Weapon.
Dazzazn Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a tan and brown handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized ruby on his right hand. His green crest is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is the product a well kept family trust fund and as such has never really known need. Dazzazn was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He is untrained/undisciplined, which makes him dangerous.
Motivation: He uses money and sex appeal to get what he needs; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Miller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 4 Acid flasks. 2 Holy water.
Chad Walcott, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. He has a tattooed face.
Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 7 years.
Motivation: Wants to open a new tavern; and he feels threatened by others
Flaws: Forgetful, Disease, Fearful. Bonds: Attractive, Job, Mentor. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 70 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 270 pp. Emerald (1600 gp). Blue quartz (4 gp). Azurite (4 gp). Peridot (40 gp). Onyx (40 gp). Malachite (4 gp). Rhodochrosite (4 gp). Bloodstone (40 gp). Blue star sapphire (1600 gp). Fire opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Smoking Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears violet painted combat armor at almost all times. He carries a battered nunchaku and tarnished greataxe as well. His white fur is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 96 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 18 (+4) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Elven, Halfling, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +8
Possessions: 1600 gp. Malachite (15 gp). Alexandrite (900 gp). Malachite (15 gp). Violet garnet (900 gp). Black pearl (900 gp). Smoky quartz (50 gp). Aquamarine (900 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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