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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mordai Trust, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, yellow, dusty cloak. His long dark red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Mordai was raised in a hard working conservative environment. In his 12th year, his parents were killed by a gnolls raid, leaving Mordai alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He seems to be bored by most things; and revenge

Ideals: Athletic, Disciplined, Joker. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mordai Trust, Male Tiefling Barbarian 2
Medium (6'10") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tethren Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black shirt with thin tan vertical stripes and black pants. He wears his brown hair up. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: His father raised him in a mountain cabin. Through the years after Tethren was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Tethren's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Performer for hire.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: Nature, Job. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Tethren Failure, Male Tiefling Adept 2
Medium (5'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills History +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Quarion Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears yellow cloth garments or leather armor. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: The child of western immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Passionate. Bonds: Enemies, Immigrant, Adventurer, Rich. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Quarion Iranapha, Male Elf Paladin 5
Medium (4'11") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Trail Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'10" eastern man, he is wearing colorful clothing, dressed as a Marshal. His black fur is heavily combed to the left. His yellow eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: Trail was born in the east. At a young age he loved to build and create. He was an apprentice working in his father's forge. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Trail Timber, Male Tabaxi Cleric 10
Medium (6'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Insight +6, Nature +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 2200 gp.


Social Check DCs

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