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Advanced [show]


Drifting In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright brown suits and hats. His cinnamon fur has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Hunter, but he was a colossal failure. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Pacifist. Flaws: Insomniac. Bonds: Attractive, Job, Slave, Military. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Drifting In the Morning, Male Tabaxi Fighter 10
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 68 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Dharg Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a blue and brown robe with the hood down. He is muscular with a powerful set of arms. He has a white handlebar mustache and slicked back white hair. He has a tattooed face.

Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Joker. Flaws: Antagonistic, PTSD. Bonds: Rich, Enemies. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Dharg Colby, Male Half-Orc Aristocrat 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 17 (+3)11 (+0)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Igden Gummen, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish red hair is in a traditional bowl cut. His gray eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the north. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was granted druidic powers by his dying sister.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Poor, Criminal record. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Igden Gummen, Male Gnome Cleric 12
Small (3'8") Gnome, Neutral Evil (CR 12)
Armor Class 12
Hit Points 75 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 18 (+4)15 (+2)
Skills Insight +8, Religion +7
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Auran, Druidic
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654433200

Possessions: 200 pp. Violet garnet (1000 gp). Fire opal (1200 gp). Moonstone (80 gp). Silver pearl (130 gp). Red garnet (130 gp). Moonstone (80 gp). Eye agate (6 gp). Bloodstone (80 gp). Jade (130 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. He wears a top hat to cover his moderate length yellow fur. His eyes are likewise yellow. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Attractive. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Flask Of Winter, Male Tabaxi Fighter 8
Medium (5'6") Tabaxi, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 400 gp. Rhodochrosite (12 gp). Jasper (50 gp). Golden yellow topaz (1200 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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