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NPC Generator

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Advanced [show]


Spear Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His beige fur has been sun bleached extensively. His yellow eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. Some 8 years later his spouse died after the birth of his son. Heartbroken, Spear never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Shy, Mundane. Bonds: In love, Immigrant, Family. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Spear Thunder, Male Tabaxi Fighter 8
Medium (5'10") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 700 gp.


Social Check DCs


Harvest Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his red boots flare out at the collars. His fur is white and curly. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: He is content; and to end his boredom

Ideals: Impeccable, Persistence, Gifted. Flaws: Mundane. Bonds: Family. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Harvest Plume, Male Tabaxi Wizard 5
Medium (5'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 700 gp.


Social Check DCs


Mormo Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is still thick. His eyes are a pleasant white.

Personality: Calm and collected, he is a well trained Junk Dealer. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Miller, but he got bored and became a Junk Dealer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Justice. Bonds: Rich, Attractive, Job, Slave. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Mormo Integrity, Male Tiefling Ranger 2
Medium (5'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan, Auran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 sp.


Social Check DCs


Raam Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a Stetson hat to hide his balding. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Tiefling people; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Logical. Flaws: Racist, Insane. Bonds: Attractive. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Raam Righteous, Male Tiefling Expert 4
Medium (6'6") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)18 (+4) 14 (+2)10 (+0)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Terran, Draconic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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