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Advanced [show]


Theren Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair and beard is wavy and long. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. He worked as a nervous Sailor and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Flaws: Ugly, Forgetful. Bonds: Rich, Job, Nature. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Theren Caerdonel, Male Elf Warrior 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 10000 cp. Alexandrite (800 gp). Aquamarine (800 gp). 2 Antitoxin. 3 Tanglefoot bags. 4 Holy water.


Social Check DCs


Heian Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His fierce violet eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Heian studied abroad. Through the years after Heian was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Heian's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To be a Carter again; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting, Justice, Gifted. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Heian Holimion, Male Half-Elf Adept 15
Medium (5'9") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 89 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Deception +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533332

Possessions: 5000 gp. Zircon (20 gp). Golden pearl (40 gp). Sardonyx (20 gp). Jasper (20 gp). Violet garnet (200 gp). Sard (20 gp). Star rose quartz (20 gp). Chrysoberyl (40 gp). Deep blue spinel (200 gp). Banded agate (15 gp). 1 Medium magic item.


Social Check DCs


Ahrim Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and blue handkerchief worn on his left side. He is portly but not overly obese. His hair is black and curly. His white eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Ahrim was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and sabotage a competitor

Ideals: Fighting. Flaws: Insane. Bonds: Nature, Attractive, Adventurer, Job. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Ahrim Fluke, Male Tiefling Monk 9
Medium (5'3") Tiefling, Neutral Good (CR 9)
Armor Class 13
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)14 (+2) 17 (+3)15 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Elegant Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a black top hat and black clothes. His beige fur is unkempt and raggedy. His eyes are a pleasant amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Elegant's homeland. Elegant decided to take the middle way and become a bodyguard. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Professionalism, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Elegant Grass, Male Tabaxi Expert 2
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs

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