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NPC Generator

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Advanced [show]


Edge Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a tight fitting tan shirt and pants. His fur is cut close to his head. His eyes are hazel and catlike.

Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Edge hails from a village terrorized by giants. He worked as a nervous Shipwright and found it very stressful. He has set out to sabotage the competition.

Motivation: He wants revenge against giants.

Ideals: Fighting. Flaws: Insane. Bonds: Nature, Enemies, Job. Occupation: Shipwright

Voice: Italian accent

Attributes [hide]

Edge Of World, Male Tabaxi Commoner 3
Medium (6'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)11 (+0) 9 (-1)19 (+4)
Skills Acrobatics +6, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6

Possessions: 400 gp. 1 Antitoxin.


Social Check DCs


Raymond Beckwith, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is lengthy and is close to two feet long. His violet eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.

History: He served in the navy to pay for his family's outstanding loans. When Raymond reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Passionate. Flaws: Addict, Shy, Mundane. Bonds: Military. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Raymond Beckwith, Male Human Barbarian 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)14 (+2) 14 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Celestial, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Glim Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears a small hat to cover his moderate length red hair. His eyes are green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Glim Quillsharpener, Male Gnome Rogue 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Masterwork manacles. 1 Masterwork Thieves’ tools. 1 Silver holy symbol. 1 Masterwork Musical instrument.


Social Check DCs


Halimath Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears grey painted combat armor at almost all times. He keeps his blonde hair in a flapper bob. His thin eyebrows rest above his beady amber eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 5 years old his parents immigrated from the west. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Halimath Withrethin, Male Elf Rogue 2
Medium (5'0") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 340 gp.


Social Check DCs

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