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NPC Generator

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Advanced [show]


Leaf Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his shortbow. His brown fur has been sun bleached extensively. His hazel eyes peer out from beneath his small brown hat.

Personality: He dislikes all the random violence that takes place in the south. He is skeptical of what others tell him and is slow to trust.

History: Leaf was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Leaf Grass, Male Tabaxi Barbarian 11
Medium (5'1") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 59 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +5

Possessions: 2800 gp. Malachite (5 gp).


Social Check DCs


Pandjed Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. He has moderate length green crest. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his father.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Rich, Slave. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Pandjed Fharngnarthnost, Male Dragonborn Monk 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)9 (-1) 12 (+1)16 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Vrondiss Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his blue crest in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.

History: Vrondiss hails from a village terrorized by goblins. His homeland was ravaged by war and he spent much of his life rebuilding it. In the meantime he has taken over work as a Crown-heir and occasionally as a mercenary.

Motivation: Revenge.

Flaws: PTSD. Bonds: Job, Adventurer, Enemies. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Vrondiss Vangdondalor, Male Dragonborn Adept 17
Medium (6'6") Dragonborn, Lawful Evil (CR 17)
Armor Class 14
Hit Points 111 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Deception +8, Stealth +10
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433

Possessions: 4000 gp. Freshwater pearl (16 gp). Banded agate (16 gp). Lapis lazuli (16 gp). Amethyst (110 gp). Lapis lazuli (16 gp). Carnelian (20 gp). Red garnet (110 gp). Lapis lazuli (16 gp). White opal (1200 gp). Lapis lazuli (16 gp). 1 Medium magic item.


Social Check DCs


Foxilon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane. Bonds: Rich, Immigrant, Military. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Foxilon Jamjar, Male Halfling Adept 5
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 80 pp. Zircon (20 gp). Alexandrite (200 gp). Star rose quartz (20 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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