Crampernap Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'8". He wears a tan cloak and cross-gartered violet stockings. His hair is long and brown with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. This hazel eyed westerner is not easily forgotten.
Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Crampernap liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge
Flaws: Insane, Secretive, Disease. Bonds: Nature, Enemies. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Half-Plate.
Trynnicus Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. He has no crest. His eyes are red.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has drifted from career to career and currently works as a Mercenary.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Mercenary
Voice: Indian accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 19)
Armor Class 10
Hit Points 66 (19d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +11 / 5d8+5, Ranged +6 / 5d8+0, Grapple +7
Possessions: 21000 gp. Sardonyx (20 gp). Banded agate (8 gp). Tourmaline (70 gp). Tourmaline (70 gp). Red spinel (70 gp). Tiger eye turquoise (8 gp). Brown-green garnet (70 gp). Violet garnet (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Umpen Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a grey costume with the symbols of strength on his torso, and sports empty pouches on his belt. He has moderate length golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by brigands. Umpen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Revenge.
Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Religious, Enemies. Occupation: Shoemaker
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Odo Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is lengthy. His eyes are a pleasant violet.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.
History: Born in the east to a Interpreter, Odo learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Interpreter job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him
Ideals: Opinionated, Impeccable. Bonds: Religious, Job, Poor. Occupation: Interpreter
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 18 (+4) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 100 sp. 1 Disguise kit.
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