Gimble Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a red shirt with thin brown vertical stripes and tan pants. His silver hair is styled in orderly dreadlocks. His eyes are violet and catlike.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Unemployed, who enjoyed hunting, Gimble was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up work as a Dilettante and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Nature, Mentor. Occupation: Dilettante
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 30000 sp.
Leucis Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Banker uniform. His silver hair is unkempt and raggedy. His eyes are a pleasant gold.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Banker in town.
History: Born to a Cook, his mother struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new banker responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Poor. Occupation: Banker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2600 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Sapphire pendant on gold chain (500 gp).
Cloak Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red fur is greasy and uncared for. His ears are large.
Personality: Cloak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Cloak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Cloak's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: To unite with his sister; and to reunite with his absent mother
Ideals: Impeccable, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Weaver
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 5000 sp. Star ruby (900 gp). Deep green spinel (50 gp). Golden yellow topaz (200 gp). Rock crystal (80 gp). Brown-green garnet (50 gp). Black opal (900 gp).
Dagger Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'2". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a sickle. He wears a deerstalker hat to cover his moderate length brown fur. His thin eyebrows rest above his beady copper eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Opinionated. Flaws: Ugly, Secretive. Bonds: Religious, Enemies. Occupation: Brewer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 3000 sp. 1 Minor magic item.
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