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NPC Generator

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Advanced [show]


Dynamic Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He is portly but not overly obese. His brown fur is knotted and matted. His blue eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now owns his own business.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Ugly, Hedonist. Bonds: Job, Rich, Adventurer. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Dynamic Shoe, Male Tabaxi Fighter 3
Medium (6'5") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Odo Adley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a tight fitting brown shirt and pants. His silver hair is long and unkept. His eyes, though not visible through his cowl, are hazel.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Odo took refuge in the ruined castle and found the beat up crossbow and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Forgetful. Bonds: Enemies, Nature, Family. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Odo Adley, Male Human Cleric 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 17 (+3)9 (-1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 40 pp.


Social Check DCs


Duergath Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean brown cloak covering his clean studded leather. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Duergath was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and to share knowledge with the world

Ideals: Logical. Flaws: Mundane, Impulsive. Bonds: Military, Job. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Duergath Eversharp, Male Dwarf Warlock 11
Medium (4'2") Dwarf, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 99 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Persuasion +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His auburn hair is greasy and uncared for. His hazel unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Philantrophist, Logical. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Watson Wildcloak, Male Halfling Cleric 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs

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