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NPC Generator

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Advanced [show]


Joser Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A 3'0" southern man, he wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His tied-back hair is chestnut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Retire the richest man in the south; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Criminal record. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Joser Elderberry, Male Halfling Bard 3
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 10 (+0)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Banded agate (15 gp). Aquamarine (300 gp).


Social Check DCs


Shágflak Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a blue and black handkerchief worn on his right side. His brown hair is cut short. His thin eyebrows rest above his beady hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shágflak is combative with any and all who dare try his patience in the slightest.

History: Shágflak was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Optimist, Justice, Persistence, Entrepeneur. Flaws: Ugly. Bonds: Debt. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Shágflak Snape, Male Half-Orc Expert 1
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)6 (-2) 12 (+1)8 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Eiravel Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has a large brown mantle and cape that has been intricately interwoven into his black robe. He keeps his red hair in a pixie cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Interpreter, who enjoyed hunting, Eiravel was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Eiravel Sylvaranth, Male Elf Fighter 12
Medium (4'11") Elf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 81 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Nature +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Goblin, Draconic
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4

Possessions: 100 pp. A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gruk Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His left hand appears badly burned and disfigured. His red hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and half-orc compassion

Ideals: Joker, Philantrophist. Bonds: Poor, Nature. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gruk Tyndall, Male Half-Orc Monk 8
Medium (6'5") Half-Orc, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Freshwater pearl (15 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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