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NPC Generator

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Advanced [show]


Odo Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears white leather gloves, a white jacket, and tight pants. His long black hair reaches down to his waist. His eyes are gray and catlike.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal music training, and achieved minor success. He has worked as a Glassblower like his father before him.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Professionalism, Artistic. Bonds: Job, Poor, Adventurer. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Odo Acton, Male Human Adept 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp. Carnelian (20 gp).


Social Check DCs


Traubon Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" northern man, he wears skinny pants and wears a white and violet robe with the hood down. His hair is short and auburn. His blue eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic, Addict, Insane. Bonds: Adventurer. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Traubon Torevir, Male Dwarf Expert 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 81 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)16 (+3) 12 (+1)13 (+1)
Skills Persuasion +5, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Goblin, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Golden pearl (70 gp). Obsidian (6 gp).


Social Check DCs


Sammal Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a robe, a symbol of luck around his neck, and a sword on his belt. He has a hunchback. He has styled his red hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Barrister profession.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Barrister, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and to be a barrister again

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Sammal Virtue, Male Tiefling Commoner 2
Medium (5'6") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 90 pp.


Social Check DCs


Pelt Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his orange fur to look like a famous performer. He has gleaming, smiling blue eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Mentor. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Pelt Of Ebony, Male Tabaxi Cleric 10
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Arcana +6, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 140 pp. Black pearl (1300 gp).


Social Check DCs

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