Vanuath Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy pastel suit. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a xeno-phobe, disliking non-Elves.
History: The child of eastern immigrants he idolized his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a strong sense of loyalty to elven people
Flaws: Shy, Racist. Bonds: Attractive, Immigrant, Enemies, Nature. Occupation: Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Druidic, Giant, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Fenriz Flair, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. Around other people he will do his best to conceal his emotions and appear jolly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's in love.
Ideals: Fighting, Athletic. Flaws: Ugly, Shy, Mundane. Bonds: Has a crush. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Terran, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6
Possessions: 1000 gp. Silver pearl (60 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caeldrim Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His broad hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are hazel.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Sold as a small child to a wizard, Caeldrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac.
Ideals: Artistic, Fighting. Flaws: Ugly, Insane. Bonds: Criminal record, Mentor. Occupation: Slave Trader
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 4000 sp. Sard (80 gp). Banded agate (5 gp). Freshwater pearl (5 gp). Peridot (80 gp). 1 Minor magic item.
Norman Paxton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His blonde hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the north. Energy wise he seems alert and responsive.
History: He was raised in a desert tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Pacifist, Professionalism. Bonds: Attractive, Nature, Family. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 sp.
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