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NPC Generator

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Advanced [show]


Dimble Gummen, Male Gnome [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Masseuse. His hair is cut close to his head. His thin eyebrows rest above his beady violet eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with painting.

History: He got into the Masseuse business at a young age. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Artistic, Athletic. Flaws: Ugly, Addict. Bonds: Job, Debt. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Dimble Gummen, Male Gnome Warrior 8
Small (3'4") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 83 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)10 (+0) 13 (+1)10 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3

Possessions: 700 gp. Chrysoberyl (110 gp). Alexandrite (800 gp). Zircon (40 gp). Violet garnet (800 gp).


Social Check DCs


Merihim Still, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his white hair down. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of giants once and for all.

History: Merihim lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Immigrant, Enemies, Family, Job. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Merihim Still, Male Tiefling Wizard 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills Performance +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 2000 sp. Rhodochrosite (11 gp). Banded agate (11 gp). Rock crystal (60 gp). Banded agate (11 gp).


Social Check DCs


Dadalan Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a long, blue cloak. His bronze crest is thinning but still full. He has a tattooed face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He uses divination through singing.

History: His mother raised him in a mountain cabin. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants a kiss; and many goblins want him driven away

Ideals: Athletic, Gifted. Bonds: Attractive, Nature, Enemies, Has a crush. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Dadalan Kerrhylon, Male Dragonborn Ranger 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +5, History +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 14000 sp. Violet garnet (1600 gp). Black star sapphire (1600 gp). Citrine (70 gp). Deep blue spinel (1600 gp). Sardonyx (70 gp). White pearl (80 gp). Deep green spinel (80 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Stannor isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Stannor is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable, Justice. Bonds: Attractive, Poor. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Stannor Brightmoon, Male Halfling Druid 10
Small (3'1") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 76 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)12 (+1) 17 (+3)15 (+2)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: Brown-green garnet (150 gp). Deep green spinel (150 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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