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NPC Generator

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Advanced [show]


Arnold Budd, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and likes to wear blue tank tops with grey pants. His right hand appears badly burned and disfigured. His hair is black and curly. This gray eyed southerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Impulsive. Bonds: Adventurer, Has a crush, Military. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Arnold Budd, Male Human Cleric 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp.


Social Check DCs


Dalgal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a club. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Sensitive, Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Dalgal Gorunn, Male Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 9 (-1)9 (-1)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 280 gp. 1 Banded mail.


Social Check DCs


Mugrunden Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with feathered hat. His crest is cut close to his head. He has a dull look in his gold eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Blacksmith, who enjoyed hunting, Mugrunden was taken on many hunting expeditions. Through the years after Mugrunden was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Mugrunden's mother didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Adventurer, Religious. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Mugrunden Yarjerit, Male Dragonborn Cleric 2
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Athletics +6
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1300 sp.


Social Check DCs


Lewis Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large pastel jacket. His hair is golden and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.

History: He was born in the north. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Roofer for hire.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Bonds: Attractive, Job, Immigrant, Nature, Family. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Lewis Dmitriyev, Male Half-Elf Monk 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)15 (+2) 15 (+2)17 (+3)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 80 pp.


Social Check DCs

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