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NPC Generator

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Advanced [show]


Tethren Sly, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. He has wavy chestnut hair. His silver eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Logical, Gifted. Flaws: Cynical. Bonds: Attractive, Rich. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Tethren Sly, Male Tiefling Monk 1
Medium (5'5") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Dain Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He has the majority of his body covered in plate. His hair is cut close to his head. He has a tattooed face.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother

Ideals: Fighting. Flaws: Racist, Secretive, PTSD. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Dain Bloodkith, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 9 (-1)8 (-1)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp. White pearl (100 gp). Coral (100 gp). Banded agate (16 gp).


Social Check DCs


Raam Blur, Male Tiefling [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man wears rags and sports a simple walking cane. His red hair, when down, is lengthy. His eyes are black.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down.

Ideals: Athletic. Flaws: Mundane. Bonds: Poor, Has a crush, Immigrant, Military. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Raam Blur, Male Tiefling Druid 9
Medium (5'8") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 70 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Frug Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a white vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is heavily combed to the right. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Frug is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a tanner and was forced into it by his family

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Frug Scheppen, Male Gnome Wizard 13
Small (3'4") Gnome, Chaotic Good (CR 13)
Armor Class 11
Hit Points 72 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 3000 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold cup set with emeralds (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold and topaz bottle stopper cork (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs

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