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NPC Generator

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Advanced [show]


Taklinn Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man has a large pastel mantle and cape that has been intricately interwoven into his blue robe, and sports empty pouches on his belt. He has no hair. His brown unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. In his 14th year, his parents were killed by a gnolls raid, leaving Taklinn alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Philantrophist, Fighting. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Taklinn Battlehammer, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1000 sp. 1 Alchemist’s fire.


Social Check DCs


Chem Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are red and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Chem grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Performer job and began his own company from there.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical. Bonds: Job, Immigrant, Adventurer, Mentor. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Chem Pain, Male Tiefling Sorcerer 8
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 150 pp. Black velvet mask with numerous citrines (170 gp). 1 Minor magic item.


Social Check DCs


Gimble Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a white armored body suit, with a simple brown line shooting up and back down. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He became a Weaver soon after.

Motivation: To be a Masseuse again.

Flaws: Cynical. Bonds: Job, Mentor. Occupation: Weaver

Voice: American accent

Attributes [hide]

Gimble Tarkelby, Male Gnome Aristocrat 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 21 (+5)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Eiravel Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a axe. His hair is red and curly. His eyes are likewise green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eiravel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content; and he has money and likes to spend it

Ideals: Disciplined, Fighting. Flaws: Mundane. Bonds: Rich, Criminal record, Military. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Eiravel Dalanthan, Male Half-Elf Commoner 12
Medium (5'11") Half-Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 35 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Silver chalice with lapis lazuli gems (150 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered and bejeweled glove (2000 gp). An abacus with copper, silver and gold markers (150 gp).


Social Check DCs

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