Fargrim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a white poncho over his likewise colored trousers and shirt. His hair is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Job, Military. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Habor Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Slave. Occupation: Servant
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 54 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +7
Possessions: 1100 gp. Red spinel (120 gp). Eye agate (9 gp). Blue star sapphire (1300 gp). Violet garnet (1600 gp).
Gale In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop fur cut. He is baby faced.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Gale was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Gale and his spouse have recently divorced.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Map Maker
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 4)
Armor Class 15
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5
Possessions: 38000 sp.
Dynamic Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black shirt with thin blue vertical stripes and grey pants. His yellow fur is matted, messy, and big. His eyes are likewise blue.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the east his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Tanner
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 42 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Draconic, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 gp. Chrysoberyl (110 gp). Golden yellow topaz (800 gp). Sard (20 gp). Smoky quartz (20 gp). 1 Disguise kit.
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