Kassoon
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NPC Generator

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Advanced [show]


Lone Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fighting clothing, which leaves very little to the imagination. He has white fur. His eyes are hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.

History: He was born in the west, but his parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Lone's homeland. Lone decided to take the middle way and become a bodyguard. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Lone Candle, Male Tabaxi Rogue 6
Medium (6'0") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 17 (+3)16 (+3)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Three Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. His brown fur is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker, Gifted. Bonds: Attractive, Military. Occupation: Guard

Voice: American accent

Attributes [hide]

Three Treat, Male Tabaxi Monk 1
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Quarion Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown leather gloves, a brown jacket, and tight pants. He has done his best to style his black hair to look like a famous performer. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Artistic, Professionalism. Bonds: Immigrant, Attractive, Religious. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Quarion Firahel, Male Half-Elf Warrior 12
Medium (5'0") Half-Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 73 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Insight +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Jacinth (4000 gp). Deep blue spinel (800 gp). Deep green spinel (110 gp). Brown-green garnet (110 gp). Aquamarine (800 gp). Blue star sapphire (1000 gp). Golden pearl (110 gp). Red-brown spinel (110 gp).


Social Check DCs


Sark Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His blonde hair is cut short with large spiked bangs in the front. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He is an amazing painter.

History: He was born into a rich family. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Addict, Shy, Fearful. Bonds: Rich. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Sark Livingstone, Male Half-Orc Fighter 5
Medium (5'10") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 15 (+2)7 (-2)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 5000 sp. Moonstone (80 gp). Black opal (1100 gp). Black pearl (1000 gp). Chrysoprase (80 gp).


Social Check DCs

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