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NPC Generator

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Advanced [show]


Einkil Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His tied-back hair is golden. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Einkil will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Philantrophist, Gifted, Fighting. Flaws: Ugly. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Einkil Steelfist, Male Dwarf Barbarian 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 117 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Athletics +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5

Possessions: 2000 gp. Black pearl (1500 gp). Black pearl (1500 gp). Black opal (1600 gp). Zircon (80 gp). Azurite (4 gp).


Social Check DCs


Spear Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His fur is gray and curly. His blue eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Spear hails from a village terrorized by dire rats. Through the years after Spear was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Spear's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist, Opinionated. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Spear Shoe, Male Tabaxi Aristocrat 4
Medium (5'2") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Raam Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. His chestnut hair is kept up in a ponytail inside a small hat. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a deep hatred of drow

Ideals: Passionate, Logical. Bonds: Attractive, Religious, Enemies. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Raam Destiny, Male Tiefling Ranger 4
Medium (6'6") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 10 (+0)19 (+4)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bork Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by beers. His black hair is smooth and relatively long. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Job, Military. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Bork Upton, Male Half-Orc Sorcerer 6
Medium (6'9") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Intimidation +2, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 5000 sp. Red garnet (110 gp). Brown-green garnet (110 gp).


Social Check DCs

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