Trey Bradford, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears a small hat to hide his balding. His eyes are likewise blue. His teeth are white and perfect.
Personality: This man loves singing and to teach people singing more than just about anything. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born in the south. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Trey began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Enemies, Immigrant. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 43 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 40 pp. 1 Minor magic item.
Oriax Chance, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. He wears his dark red hair up. His eyes are silver and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. A true patriot, Oriax would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Oriax has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Flaws: Ugly, Disease. Bonds: Guardian, Military. Occupation: Engraver
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Ignan, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 180 pp. Amethyst (160 gp). Chrysoprase (80 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item.
Ombul Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in an above average manner. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to halfling people
Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Mentor. Occupation: Cartwright
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 14)
Armor Class 14
Hit Points 97 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 900 pp. Red-brown spinel (100 gp). Deep blue spinel (1600 gp). Tiger eye turquoise (7 gp). White opal (600 gp). Alexandrite (1600 gp). Chrysoprase (20 gp). Golden pearl (100 gp). Amethyst (100 gp). Jade (100 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp).
Thervan Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears green cloth garments or leather armor. His hair is auburn and very short. His eyes are hazel.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and to settle down with his crush
Flaws: Antagonistic, Addict. Bonds: Rich, Has a crush. Occupation: Bookbinder
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!


