Pelaios Rage, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. He has done his best to style his red hair to look like a famous performer. His red eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.
History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Professionalism, Entrepeneur. Flaws: Insane. Bonds: Military. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 14)
Armor Class 10
Hit Points 98 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +6
Possessions: 1100 pp. Moonstone (50 gp). Red garnet (110 gp). Moss agate (13 gp). Peridot (50 gp). Malachite (13 gp). Golden yellow topaz (1600 gp). Brown-green garnet (110 gp). Alexandrite (1600 gp). Blue quartz (13 gp). Rock crystal (50 gp). Star ruby (500 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Tourmaline (110 gp). Sardonyx (50 gp). Pink pearl (110 gp). 1 Minor magic item.
Spring On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Blacksmith. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a cross on it. His fur is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He is calm most of the time but flees social interaction. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Spring took refuge in the large cave and found the beat up shortspear and armor he uses now. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.
Motivation: Wants to work out more often; and wants to raise his children well
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Blacksmith
Voice: Stutters
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp.
Norman Roscoe, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. With bright red hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.
History: He is the product a well kept family trust fund and as such has never really known need. His arcane abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Ugly, Addict, Selfish. Bonds: Rich. Occupation: Miner
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 6)
Armor Class 14
Hit Points 48 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Auran
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +7
Possessions: 600 gp.
Karash Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his scythe ready. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Gifted from a young age, Karash studied abroad. He struck it rich when he found rare goods in large quantities. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Karash fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a strong sense of loyalty to half-orc people
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Rich, Enemies. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

