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NPC Generator

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Wymar Soames, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His long blonde hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Soames, Male Human Adept 6
Medium (5'8") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp.


Social Check DCs


Vilberg Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy silver beard and wild silver hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.

History: Vilberg was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Athletic, Philantrophist, Persistence. Flaws: Fearful, Depressed. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vilberg Stafford, Male Half-Orc Wizard 9
Medium (5'5") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +7, Athletics +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: Peridot (30 gp). Deep green spinel (140 gp). Azurite (14 gp). Freshwater pearl (14 gp). Black pearl (500 gp). Bloodstone (30 gp). White pearl (140 gp).


Social Check DCs


Jebeddo Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue shirt with thin black vertical stripes and brown pants. He has no hair. His eyes are likewise green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Jebeddo hails from a village terrorized by dire rats. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants to open a new tavern; and many dire rats want him driven away

Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Slave. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Jebeddo Loofollue, Male Gnome Rogue 14
Small (3'7") Gnome, Neutral Evil (CR 14)
Armor Class 11
Hit Points 95 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 18 (+4)9 (-1)
Skills History +7, Stealth +5
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 2000 gp. Aquamarine (1300 gp). Jet (60 gp). Amber (60 gp). Citrine (20 gp). Tourmaline (60 gp). Tourmaline (60 gp). Onyx (20 gp). Brown-green garnet (60 gp). Aquamarine (1300 gp). Freshwater pearl (12 gp).


Social Check DCs


Beloril Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His hair is red and curly. He has a dull look in his violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His arcane abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Flaws: Disease, Secretive. Bonds: Adventurer. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Beloril Caebrek, Male Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 19 (+4)15 (+2) 12 (+1)11 (+0)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 2000 sp. 2 Holy water.


Social Check DCs

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