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NPC Generator

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Advanced [show]


River Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His small hat is riddled with cuts and holes. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Impulsive, Disease, PTSD. Bonds: Job. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

River Of Dragons, Male Tabaxi Paladin 4
Medium (5'0") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Roge Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a brown tunic with grey highlights, and long brown pants that bunch up around his shoes. His auburn hair is matted, messy, and big. His eyes are likewise amber.

Personality: Roge is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Roge Jamjar, Male Halfling Expert 10
Small (2'10") Halfling, Neutral Evil (CR 10)
Armor Class 15
Hit Points 57 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Athletics +7, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 180 pp. Silver chalice with lapis lazuli gems (130 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).


Social Check DCs


Gimurt Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many grey ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright auburn hair and a scraggly beard. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Gimurt's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He's attracted to the PC.

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Has a crush, Military. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Gimurt Trueanvil, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 15 (+2)9 (-1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Sylvan, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 110 gp.


Social Check DCs


Erky Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many brown ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a necromancer, Erky was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Fighting, Philantrophist. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Erky Quillsharpener, Male Gnome Aristocrat 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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