Quarethon Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears pastel painted combat armor at almost all times. He wears his scarlet crest up. His fair skin shows little sign of his aristocratic breeding.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and expand his business
Ideals: Justice. Flaws: Cynical. Bonds: Poor, Attractive. Occupation: Cartwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 12)
Armor Class 11
Hit Points 61 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 17000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargas Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His hair is blonde and very short. His amber eyes are slightly larger than normal.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Marry his brother to traveling adventurers; and a strong sense of loyalty to halfling people
Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Poor, Job, Family. Occupation: Tailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 62 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 80000 cp. Eyepatch with mock eye of sapphire and moonstone (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item.
Alberich Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars. His chestnut hair is unkempt and raggedy. He has amber eyes and a green hat with a pastel feather.
Personality: Calm and collected, he is a well trained Spice Merchant. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 5)
Armor Class 14
Hit Points 50 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 400 gp.
Laucian Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears skinny pants and wears a pastel and green robe with the hood down. His hair is cut close to his head. His violet eyes are passionate and lively.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. Laucian enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Laucian grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Laucian never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He'd like to take his coworkers down a peg; and to clean up the streets
Flaws: Hedonist. Bonds: Job, Adventurer, In love, Guardian. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Masterwork Heavy steel shield.
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Their contribution stands as a beacon of hope for all adventurers!
