Delg Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his ceremonial dagger, and he perpetually has his ceremonial dagger ready. He has moderate length red hair. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.
History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Fighting, Artistic. Flaws: Depressed, Disease. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 70 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: Blue quartz (15 gp). Alexandrite (700 gp). Rhodochrosite (15 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Fidget, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man typically wears white cloth garments or leather armor, and a wedding ring on his right hand. His long silver hair is drawn into a two foot long braid. His hazel eyes peer out from beneath his feathered white hat.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alex took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His religion dominates his actions.
Ideals: Joker. Flaws: Hedonist. Bonds: In love, Nature, Religious. Occupation: Sage
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Erky Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise green. His teeth are white and perfect.
Personality: Erky hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born several months after his father was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his writing dream.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Bonds: Immigrant, Attractive, Religious, Military. Occupation: Armorer
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 50 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 19 (+4) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Leaf Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear flannel. His fur is black and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.
History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers
Flaws: Insane, Antagonistic, Selfish. Bonds: Rich, Family. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 900 gp.
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