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NPC Generator

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Advanced [show]


Gerbo Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black painted combat armor at almost all times. His white hair has been sun bleached extensively. He has a dull look in his blue eyes.

Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He has all his life been fascinated with painting.

History: Gerbo was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered painting. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.

Motivation: Wants to work out more often; and he's attracted to the pc

Ideals: Athletic, Artistic. Bonds: Has a crush, Family. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Gerbo Fapplestamp, Male Gnome Warlock 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: Just what you see.


Social Check DCs


Enialis Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time, and carries longswords. His moppish white hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Impeccable, Gifted. Flaws: Insane. Bonds: Religious. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Enialis Rothenel, Male Elf Cleric 13
Medium (5'1") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 112 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)14 (+2) 17 (+3)14 (+2)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Terran, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544321

Possessions: 3000 gp. Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûsh Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He sports a long white beard, and similarly colored long hair. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich northern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Extrovert. Bonds: Rich, Military. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Dûsh Sheldon, Male Half-Orc Expert 1
Medium (5'11") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Veit Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case, and a wedding ring on his left hand. He keeps his chestnut hair in a flapper bob. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Veit was raised in a hard working conservative environment. He moved out east to avoid the crime he committed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has decided he is irredeemable; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Philantrophist. Bonds: In love, Adventurer, Job, Criminal record. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Veit Burrowfound, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills Athletics +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Good lock.


Social Check DCs

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