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NPC Generator

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Advanced [show]


Chay Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a robe, a symbol of magic around his neck, and a crossbow on his belt. His golden hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Chay embodies much of what other species detest in the Halflings. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Chay was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Chay's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Shipwright

Voice: Timid voice

Attributes [hide]

Chay Stoutman, Male Halfling Rogue 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Valafar Severity, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying purple hair a little too much giving a sharp purple color. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: Valafar was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his son.

Ideals: Philantrophist, Pacifist. Bonds: Rich, Family. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Valafar Severity, Male Tiefling Ranger 7
Medium (6'6") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp.


Social Check DCs


Dworic Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish white hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He can speak with the recently deceased. He is harsh and unforgiving.

History: Born in the west to a Performer, Dworic learned a great deal about his father's area of expertise. He worked as a nervous Performer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Dworic Glanhig, Male Dwarf Barbarian 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 133 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)11 (+0) 14 (+2)16 (+3)
Skills Deception +7, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Brown-green garnet (90 gp). Golden yellow topaz (400 gp). Banded agate (13 gp). Tourmaline (90 gp).


Social Check DCs


Tree Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long black fur is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To get a good night's sleep; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Rich, Enemies. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Tree Of Ale, Male Tabaxi Commoner 10
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 29 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills History +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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