Mozikth Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in a clean grey cloak covering his clean studded leather. He has done his best to style his brass crest to look like a famous performer. His eyes are red.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the north, but his parents moved at a very young age to the south. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He hasn't been sleeping well lately.
Motivation: To be a Unemployed again; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Insomniac. Bonds: Adventurer, Immigrant, Job. Occupation: Spy
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Leaf Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He keeps his long red fur kept up in a rat tail. His eyes are green and beady.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Roofer, but he was a colossal failure. He became a Blacksmith soon after.
Motivation: Expand his business; and he seems to be bored by most things
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Blacksmith
Voice: Boston accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 6000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).
Lance Deighton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears a grey armored body suit, with a simple white line shooting up and back down. His red hair is cut short. His eyes are brown.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Lance is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother; and to unite with his sister
Flaws: Shy. Bonds: Family, Religious, Mentor. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Damien Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear brown clothing when he does not wear armor. His chestnut hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Damien was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Damien's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels that his past leaves him morally obligated to help; and he wants revenge against giants
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record, Enemies. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 12)
Armor Class 15
Hit Points 76 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
Possessions: 200 pp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Silver ewer (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

