Varis Floshem, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a black cloak and cross-gartered brown stockings. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is very pretty but has cold, dead eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Varis was born in the west. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Philantrophist, Persistence. Bonds: Attractive. Occupation: Sellsword
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Smoking Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy orange fur. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. He has no fur. His eyes are a pleasant yellow.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. Zircon (40 gp). Peridot (40 gp). 1 Half-Plate. 1 Half-Plate.
Burgell Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His tied-back hair is golden. His face is scarred and worn.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Shipwright
Voice: Voice breaks
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 11)
Armor Class 11
Hit Points 93 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1900 gp. Aquamarine (1400 gp). Sardonyx (70 gp). Tourmaline (60 gp). Chrysoberyl (60 gp). Obsidian (10 gp). Amber (60 gp). Chrysoberyl (60 gp). Chalcedony (70 gp). Malachite (10 gp).
Frouse Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long brown hair reaches down to his waist. His eyes are likewise amber. His teeth are white and perfect.
Personality: Calm and collected, he is a well trained Doctor. He is a font of random trivia from the lore and stories he has discovered
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He became a Doctor soon after.
Motivation: To share knowledge with the world; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Fighting, Athletic, Logical. Bonds: Attractive, Job, Religious. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 gp. Lapis lazuli (6 gp). Red spinel (40 gp). Hematite (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!