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NPC Generator

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Advanced [show]


Osco Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He has a large red mantle and cape that has been intricately interwoven into his grey robe. He keeps his blonde hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a actor and was forced into it by his family

Ideals: Entrepeneur. Flaws: Insane, Shy. Bonds: Family, Rich. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Osco Elderberry, Male Halfling Barbarian 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 51 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 15 (+2)8 (-1)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50 pp. Lapis lazuli (11 gp). White opal (800 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He wears a deerstalker hat to cover his moderate length brass crest. This gold eyed southerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Hunter, but he got bored and became a Tailor. He has achieved small success as a Tailor.

Motivation: He is greedy.

Flaws: Antagonistic, Disease. Bonds: Immigrant, Rich, Job. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Arjhan Phrahdrandon, Male Dragonborn Druid 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 270 gp. 1 Chain shirt.


Social Check DCs


Howard Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy red beard and wild red hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Gifted from a young age, Howard studied abroad. After coming to the age of reason, Howard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs

Ideals: Justice, Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Howard Whispermouse, Male Halfling Adept 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 700 gp. Smoky quartz (40 gp). White opal (1200 gp). Lapis lazuli (9 gp). Eye agate (9 gp).


Social Check DCs


Cloak Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears black cloth garments or leather armor. He wears his gray fur up. His eyes are likewise amber.

Personality: He dislikes all the random violence that takes place in the east. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cloak took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and an old rival family wants him found

Ideals: Pacifist, Persistence. Bonds: Nature, Adventurer, Family. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cloak Wind, Male Tabaxi Expert 5
Medium (6'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Auran, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp).


Social Check DCs

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